![code vein blood code code vein blood code](https://primewikis.com/wp-content/uploads/DTT5d7-VoAEF3TD-1024x576.jpg)
Indeed if you sort by these metrics you can generally see trends of how they match up to the stats that determine them according to the in-game documentation: HP & Stamina values: Take these with a grain of salt (there’s a reason why I put question marks next to them) as, realistically, these should be determined by combinations of stats.
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#CODE VEIN BLOOD CODE CODE#
Isis is also a notable outlier for being a low-balance caster Code that has an equip-load profile consistent with the heaviest classes (slow with 249 equip load) which, while this makes highly-evasive quick casting difficult, does make it a great candidate for heavyweight caster veils such as Hedgehog Fort or White Vestment. Of note is that the Ranger has the highest possible weight (of classes that I’ve viewed) for retaining Quick mobility with up to 70, while Hades, Fionn, and Berserker enable Normal mobility at the heaviest possible equip loads of 125. There’s columns in the table for determining the thresholds at which each code changes mobility classifications. Light equip load corresponds to normal movement, while Very Light is Quick movement. ‘Slow’ blood codes retain Normal mobility at much higher equip loads than others (usually around 120-125) but they have a very hard time gaining Quick Mobility.Their Heavy equip-load range corresponds to normal mobility, while Very Heavy is Slow movement. ‘Quick’ blood codes can get higher weights while retaining a quick movement speed than others, but they become ‘Slow’ rapidly after hitting that limit.
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the ‘Slow’ mobility blood codes often have very high equip loads, around 240+, whereas ‘Quick’ mobility codes have very low ones.) The end result is that each blood code generally hits the sweet-spot of about 50-100 to have a ‘Normal’ mobility, but this does affect how the thresholds generally are centered around this. From what I can figure, the thresholds at which you hit each of these tiers is percentage-based on your equip load:ĭifferent blood codes each have their own base mobility ratings, which usually correspond to appropriately increased or decreased equip loads (i.e. Equip Load has five different tiers represented by colored arrows (two down, one down, none, one up, and two up).
![code vein blood code code vein blood code](https://i.ytimg.com/vi/wiiEIMVuVeI/maxresdefault.jpg)
Weight Thresholds: I found these stats the most interesting, and useful for explaining exactly how equip load works. There is also the exclusive pre-order/DLC blood codes, which I simply don’t have access to for comparison.īalance: Based on what I can see, there’s no statistical correlation to what determines balance – it’s just purely a trait of the Blood Code you choose and just serves to further classify a given code to a ‘role’: Tanky fighters have the highest balance, Agile fighters have moderate balance, and casters have awful balance that’s usually offset by high Ichor. Artemis can be thought of as the highest-balance caster type Blood Code (has 30 max Ichor), while Heimdall has the highest-balance of an dex/evasion-based class, but their values still pale in comparison to any of the heavyweight pure-fighter blood codes. From what I’ve seen their main benefits are their gifts rather than their stats, though – they seem to basically be flawed ‘corrupted’ versions of the actual Codes you get for collecting the vestiges of the corresponding bosses and restoring their memories (Isis, Fionn, Scathach, and Harmonia) so their appeal is more mastering their Gifts and using them elsewhere rather than for their stat loadouts. This list isn’t complete: I’m currently in the process of doing a NG+ run to get the Queen-Bodypart Blood Codes (Ribcage, Breath, Claw, and Throat). This is a simple Google Sheet that contains a comparison between the different Blood Codes, which can be viewed and filtered to find the code with the traits you might want. After you’ve mastered gifts from several blood codes, the most important traits of which blood code you’re using will boil down to its core stats.